A pocket role-playing game with a real story and turn-based fights you can pause.
No press releases, no scores out of ten without an explanation. Just what the game is like to live with. Big Bass Splash.
Read the review «Big Bass Splash» →
RPG · 4.4★
Every review says plainly whether the game works on a plane or a train without signal.
We count how often ads interrupt play and what the paid version actually removes.
How much space it takes and how quickly it drains a phone — both are in the review.
A review only goes up after at least a week with the game, not after ten minutes of the tutorial.
A pocket role-playing game with a real story and turn-based fights you can pause.
Rebuild broken radio circuits. Hard from the start and honest about it.
Classic card games with a decent offline opponent and no forced online play.
Draw delivery lines across a growing town. Quiet, clever and unforgiving later on.
Signal Lost does not ease you in. The third puzzle already asks you to think, and the game trusts you to sit with it.
Where we stop recommending a game, no matter how good it is.
Twelve months after the reviews, only four survived on our phones.
Everything here can be paused mid-level without losing anything.
The three lines that tell you more than the screenshots.
«A pocket role-playing game with a real story and turn-based fights you can pause.»
«Rebuild broken radio circuits. Hard from the start and honest about it.»
«Classic card games with a decent offline opponent and no forced online play.»
Readers suggest most of them by email. The rest come from what we see people playing around us.
No. We buy every game and every in-app purchase we write about, and we do not run sponsored posts.
A short quote with a link is fine. For anything longer, write to us first.
Yes, and we prefer them. A game you pay for once usually treats your attention better than a free one.